Memory & StorageKey Facts

Bitmap vs Vector Graphics

Part of Images & SoundGCSE Computer Science

This key facts covers Bitmap vs Vector Graphics within Images & Sound for GCSE Computer Science. Revise Images & Sound in Memory & Storage for GCSE Computer Science with 18 exam-style questions and 16 flashcards. This is a high-frequency topic, so it is worth revising until the explanation feels precise and repeatable. It is section 6 of 11 in this topic. Use this key facts to connect the idea to the wider topic before moving on to questions and flashcards.

Topic position

Section 6 of 11

Practice

18 questions

Recall

16 flashcards

Bitmap vs Vector Graphics

Aspect Bitmap (Raster) Vector
Storage Grid of pixels with color values Mathematical formulas (lines, curves, shapes)
Scaling Pixelated when enlarged Perfect at any size (resolution-independent)
File Size Large - depends on resolution Small - just stores formulas
Best For Photos, realistic images, complex scenes Logos, diagrams, fonts, illustrations
Examples JPEG, PNG, BMP, GIF SVG, PDF, AI, EPS
Editing Pixel-by-pixel (Photoshop) Move/resize shapes (Illustrator)

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Read this section alongside the surrounding pages in Images & Sound. That gives you the full topic sequence instead of a single isolated revision point.

Practice Questions for Images & Sound

What does colour depth refer to in a digital image?

  • A. The number of pixels in the image
  • B. The number of bits used to represent each pixel's colour
  • C. The physical dimensions of the image in centimetres
  • D. The number of samples taken per second
1 markfoundation

Explain the effect of increasing colour depth on a digital image. Refer to both file size and image quality in your answer.

3 marksstandard

Quick Recall Flashcards

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